In Beatrice Prior's dystopian Chicago, society is divided into five factions, each dedicated to the cultivation of a particular virtue - Candor (the honest), Abnegation (the selfless), Dauntless (the brave), Amity (the peaceful), and Erudite (the intelligent). On an appointed day of every year, all sixteen-year-olds must select the faction to which they will devote the rest of their lives. For Beatrice, the decision is between staying with her family and being who she really is - she can't have both. So she makes a choice that surprises everyone, including herself.
This is the sequel to Camp X. Brothers, Jack and George are relocated to another small Ontario town following their dangerous adventure at Camp X. Their mom gets a job at a prisoner of war camp where some high ranking German officers are being held. The boys get a part time job at the camp after school and the Canadian spy agents ask them to keep their ears and eyes open for any suspicious activity. Once again the boys get themselves in a very dangerous, life threatening situation.
When Thomas wakes up in the lift, the only thing he can remember is his first Name. His memory is blank. But he's not alone. When the lift's doors open, Thomas finds himself surrounded by kids who welcome him to the Glade-a large, open expanse surrounded by stone walls. Just like Thomas, the Gladers don't know why or how they got to the Glade. All they know is that every morning the stone doors to the maze that surrounds them have opened. Every night they close tight, and every 30 days a new boy is delivered in the lift. Thomas might be more important than he could ever guess; if he could only unlock the dark secrets in his mind.
Olwen Pendennis is the Keeper of the Isis Light. She and her companion, Guardian, have lived alone on the planet Isis since the death of her parents. But then a group of colonists arrives on Isis from Earth, settling in the valleys – the only places where they can breathe and not be harmed by the planet’s harsh sun. Olwen fears these new inhabitants may ruin her world forever, and at first, it appears she is right.
Steve thinks a trip to Europe is out of the question—until he hears his grandfather's will. Suddenly he's off to Spain, armed with only a letter from his grandfather that sends him to a specific address in Barcelona. There he meets a girl named Laia and finds a trunk containing some of his grandfather's possessions, including a journal he kept during the time he fought with the International Brigades in the Spanish Civil War. Steve decides to trace his grandfather's footsteps through Spain, and with Laia's help, he visits the battlefields and ruined towns that shaped his grandfather's young life, and begins to understand the power of history and the transformative nature of passion for a righteous cause.
For those of you who liked “Stormbreaker”, this is another thriller by the same author. Matt has been convicted of a crime he didn’t commit. He has a strange consequence: he can go to jail or move to a town named Lesser Malling and live with an old lady named, Mr. Deverill. He should have chosen jail! Strange and sinister things begin to happen in this town – and it all has something to do with an evil place called Raven’s Gate. It will take all of Matt’s strength and power to save his life and stop Raven’s Gate from unleashing an ancient doom!
12 years ago, the parents of Daniel were murdered. He remembers it clearly. Daniel lives alone. How can he do this? He has very special powers! Unfortunately, the extra-terrestrials who killed his parents are now hunting him. Are his powers strong enough to eliminate every last intergalactic evil on the list of “Alien Outlaws”? He thinks he can!
Once again, the Earth is under attack. An alien species is poised for a final assault. The survival of humanity depends on a military genius who can defeat the aliens. Ender Wiggin is brilliant, ruthless, and cunning. He is a tactical and strategic master, and he is a child. Ender has been recruited for military training by the world government. His childhood ends the moment he enters his new home: Battle School. Among the elite recruits Ender proves himself to be a genius among geniuses. He excels in simulated war games. But is the pressure and loneliness taking its toll on Ender? Simulations are one thing. How will Ender perform in real combat conditions? After all, Battle School is just a game. Isn’t it?
In the middle of the night, a boy is kidnapped from his home and taken to a disciplinary boot camp for trouble teens. He is beaten, humiliated and stripped of his pride. He won’t be allowed to leave until he admits his mistakes and repents...whether he’s guilty or not. He figures that the only way out is to escape...but that is much more difficult than he thinks.
There has always been terrorism, somewhere in the world. The thing about terrorism is that it affects ordinary people as they try to live their ordinary lives. It affects children just as much as adults. This book tells the story of what happened to Sade and Femi when their mother became a victim of terrorism. The Solaja family live in Nigeria. Mr. Solaja is a journalist on a weekly newspaper. He writes the truth about all the injustices he sees that are going on around him in his own country, the inequalities and the corruption. It takes a special kind of bravery to go on speaking the truth even when those around you, those you love, are put in danger because of what you are saying, doesn't it?
After years of violence and trouble with the law, 15 year old Cole Mathews takes his criminal streak a step too far. He viciously beats a classmate onto the floor of his school sidewalk. Cole's classmate suffers head trauma, speech problems, and constant nightmares due to the beating. Faced with the prospect of being tried as an adult and being sent to prison, Cole chooses Circle Justice instead. This is a First Nations program that seeks healing of the criminal for reintroduction to society. Cole is banished to an uninhabited island in southeastern Alaska. Cole has no intention of working with the Tlingit Elders providing the Circle Justice, and he plots his escape from the island.
It’s 1868 and Sherlock Holmes is just 14. His mother is sick and his father is serving in the British army in India. Since his brother Mycroft (already a very important member of the British government) can’t really care for a teenager, Sherlock is sent off to his Uncle Sherrinford Holmes’ residence in Farnham. Sherlock makes friends with Matty, who lives on the streets. The adventure begins when Sherlock discovers a pustule-ridden body in the garden. Is this the beginning of a plague? Matty has already told Sherlock of a similar death, when he saw smoke crawl up a wall and fly out of a window. Is there a rational explanation, or is this some supernatural stuff?